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D&D 4e Campaign Looking for Players
10/17/2008 at 10:48 PM
Hi Folks,
I am starting up a Dungeons and Dragons campaign here in Brandon and I'm looking for some players. We will be playing 4th edition in a custom scenario which I have designed myself. No books or dice are needed, and the cost is free. All you need is a pencil and an open mind. We'll be holding sessions of 4 to 5 hours weekly. If you are interested please send me a message via eBrandon.
As a teaser I'll post the "setting" for the Scenario that we will be playing, its kind of like Dawn of the Dead meets Fallout meets Lord of the Rings:
" Dungeons and Dragons is traditionally played in a magical world, similar to the middle ages, of might and magic. Wizards have towers, Paladins and their mounts roam the countryside, Goblin war bands attack villages, and Dragons horde treasure and terrorize nations. Humans, Elves, Half-Elves, Halflings, and Dwarves compete against each other for treasure, fame and glory. Some live together and build great civilizations, others war against each other.
But as all civilizations come and go, evolve and change, so has this civilization. New technologies, fueled by science and magic have appeared. Philosophies about social organization and governments have appeared and changed. Large wars have come and gone. Society has progressed. The fiefdom and feudal kingdom has given way to empires, and empires have given way to nation states. Nation states have become democratic in their form of government, and their economies have modernized with new technology. Slowly, through a series of changes, the once wondrous but dire society filled with Dungeons and Dragons has been tamed by modernity, governments, organized military forces, and technologies. The wild and evil races such as Orcs, Hobgoblins, Knolls and even Dragons have been pushed back to the fringes of society, to the wild and unsettled lands in the north and to the deep jungles of the south. Large cities of concrete have been developed, factories for all kinds of goods to serve consumer needs, leviathan states to take from some and give to others, navigating the current of societal needs like a schooner through a rough storm. The world of kingdoms and dragons is over, and the modern world looks much like North America today.
Nearly 15 years ago the government of Columbia was engaged in a race for military dominance against the Collective States. Each of the two nations believed its ideology was the only just way for people to live, and they were prepared to use widespread military action in order to make sure people did live that way. Both sides used powerful wizards and sorcerers, technical specialists, and scientists to develop the most effective weapons. They build impressive aircraft, massive land vehicles, missiles that could sail around the world and rain devastation upon an enemy population. They build unique bombs that harnessed the power of magicka as its explosive. And, most importantly for our story, they not only focused on the macroscopic level, but the microscopic level. The government of Columbia secretly developed a program to engineer viruses that would attack the military and population of the enemy nation.
Over time the Columbian government had successes with its bio-warfare program. They developed new and more impressive viruses. Over time, they began to experiment with viruses taken from avians that would reanimate cells, and reanimate living tissue. The early tests were inconclusive, but when paired with powerful enchantments the viruses had a much more potent effect. They would animate entire living creatures after the point of their death, or the viruses would take over their living body. The resulting creatures, mindless, entirely instinctual, were monstrous. They only had a desire to kill and spread, the virus spreading from the host to the victim by means of bites. The government thought they could control the virus, they were wrong.
After the incident at the lab, and the zombification of the guards and scientists, the virus spread fast, with bites and monstrous creatures running wild. Hospitals became epicenters for the virus, and the infection spread throughout the nation, and eventually the world by means of the advanced transportation systems developed. Societies collapsed as the infected grew, and tore at everything that was modern and known. Governments collapsed, people left their posts and tried to run, and soon infection was almost total. The only places that survived were those which barricaded themselves off from the infection early, and took proactive measures to keep it out. Neighborhoods which build impressive walls of metal and concrete around themselves. Skyscrapers that blew out the stairwells and bottom floors, so the living dead could not reach them. Floating cities of boats on the ocean. Modern society as it was known was destroyed.
In the present, all that exists of the civilized races is a few hold out areas, often surrounded by hundreds if not thousands of the living dead, trying to get in to feed. The virus, which was designed to affect only humanoids, has no effect on Goblinoids, Demons, Dragons, and the other older, wild and evil races, which had been pushed to the fringes. After the disaster, these races began once again to move into what used to be civilized Columbia. In the past decade and a half, the modern amenities, fuel, ammunition, advanced transportation have become rarer and rarer. Once-used roads and highways, cities and towns have become overgrown. The fortified holdout areas have had to, out of necessity, revert to a simpler form of self-defense. Swords and axes have replaced guns as the common armament, and horses have replaced cars as the common form of transportation.
The settlement of Gorham, in what used to be Maine is a fortified suburban neighborhood. Homes still exist, but many have been bulldozed for materials for the great wall that surrounds the area, or for irrigation and other things for the meager farming which is done in this area. The place resembles a dirty junk yard more than a nice neighborhood now adays. What few hundred people who live here have to depend on each other for survival and basic services, and the threat of what lies just beyond the walls is ever present."